Project: Artificial Legacy - Part 1With the aid of a magic device Kirana must fight her way through an underground labyrinth filled with monsters, as she tries to find 3 special gems that will unlock new powers so she may can confront the final boss and rescued her kidnapped father, In this NES style action game.
Play like it's 1987 all over again! in this classic 8bit Style Action Game. Presented in glorious 4:3 aspect ratio to capture that retro feel. With No Handholding!
We're not going to tell you where to go or that pressing 'A' will make you jump. and 3 Save States!
That's more then most NES games gave you back in 1987!Story:
1000 years ago, humans were severed from their connection to the world's magic. Today Dr. Asher has created a device that will once again allow humans to re-tap into it. Code named Project: Artificial Legacy the device will allow its user access to different powers when combined with one of four crystals. But monsters from an unknown land have found out about Dr. Asher discovery and have kidnapped him to force him to create the device as a weapon. It’s now up to his young daughter Kirana to use his prototype and fight her way through an underground labyrinth and rescued her father.
Jump, Push objects out of your way, stop water, and create blocks out of thin air, all while avoiding dangerous creatures and traps as you travel deep underground searching Five different sections for 3 crystals to unlock the full potential of your weapon along with 4 keys that will let you unlock your path to take on the four bosses standing in your way of entering the their command center and take on the Final Boss and rescue your father. Blast enemies with Fire balls to send them back to the world they came from. Be sure to keep an eye on your Stamina meter, if your energy level gets to zero its 'Game Over', collect hearts to keep your energy levels up.
COMING SOON FEATURES
![](https://cdn.akamai.steamstatic.com/steam/apps/1941290/extras/banner_01.png?t=1678854593\)
Project: Artificial Legacy is the First Game in our Four-part series. With each game takes place roughly 4 years after the pervious matching the change between console generations. With each full game being designed as if it was created during that specific console generation.
- Project: Artificial Legacy
- Super Project: Artificial Legacy
- Project: Artificial Legacy 64
- Project: Artificial Legacy 4
* Each game will be sold separately as DLC.
![](https://cdn.akamai.steamstatic.com/steam/apps/1941290/extras/banner_02.png?t=1678854593\)
The Idea Behind the Game(s):
It all started with a single idea... What IF Medaverse Studio was founded in the 1980's? And with that we kicked off development of the 'Project: Artificial Legacy Saga'.
While we have seen many retro style games out there, we're adding our own spin on the idea. We're not just doing one game we're going to be doing Four and Each game will be designed to look and feel like it came from a different console generation. Each game will also be able to be played as a standalone game but will still be connected
(just like our favorite games that have been around for ages) .
Second, we are putting some very strict guidelines and limitations on each game, in theory we should be able to re-create the game on its given platform and it should look and play identical.
and third, when it comes to gameplay, we limit ourselves to what was already being done during specific era and try not to use gameplay that did not exist during that time. Example in our first game we limit ourselves to what was available up until 1987. Same goes when we look at material for inspiration
(e.g., other games, Movies, comics, books, etc.) we limit ourselves to what was available during the given time frame we are “working in”. When we select the date, we pick something reasonable for a release, we don’t want to be releasing a SNES/Genesis game in the middle of the N64/PlayStaion era because we wanted to use a specific idea. While it might not be very evidenced in the first part, it will become more obvious in the future installments.
A lot of thought and preparation is going into the development of this series. It’s going to be a good challenge and a lot of fun too.